1. AWXT-CA4C - Don't lose rings when hit
2. HXRT-AA6A - Infinite time
CoolROM.com's game information and ROM download page for Game Genie (Sega Genesis). View this page in. English French German Indonesian Italian Japanese Korean Portuguese Russian Spanish Thai. Game Genie. GG: Game Boy. GG: Game Gear. GG: Nintendo. GG: Sega Genesis. GG: Super Nintendo; GameShark. GS: Game Boy Color. GS: Nintendo 64. GS: PlayStation. GS: PlayStation 2. The following are known Game Genie Codes for Splatterhouse 2 on SEGA Genesis. The code below only works during battle. Ein Gedanke zu “ SEGA Mega Drive Game Genie Codes ” Helinux schreibt: 6. This amount is subject to change until you make payment.
3. 96BA-CAG6 + 98MA-CAF0 - Keep shields(fire, water, lightning) when hit
4. AKVT-AA76+AMNA-EA24 - Keep rings between levels
5. ATGT-CA3Y - Super shoes don't run out with time
6. RENT-C6YA - Sonic can always double jump(can't use water shield or become Super Sonic)
7. RENT-C6V6 - Sonic can always use Fireball Spin Dash(can't double jump, bounce, or become Super Sonic)
8. RGSA-A6YY - Only 1 blue sphere needed to get a chaos emerald
9. AANA-CNA0 - Sonic jumps as high as Knuckles(slightly lower than usual)
10. 4ANA-CRA0 - High jump for Sonic
11. 2ANA-CWA0 - Super jump for Sonic
12. AANA-C4A0 - Mega jump for Sonic
13. AANA-DYA0 - Orbital jump for Sonic
14. TB5T-CNCR - Knuckles jumps as high as Sonic(slightly higher than usual)
15. PV5T-CRCR - High jump for Knuckles
16. AB5T-CWCR - Super jump for Knuckles
17. AB5T-C2CR - Mega jump for Knuckles
18. AB5T-DTCR - Orbital jump for Knuckles
19. ALNA-AACR - Rings worth 2 in special stage
20. ARNA-AACR - Rings worth 3 in special stage
21. AWNA-AACR - Rings worth 4 in special stage
22. A0NA-AACR - Rings worth 5 in special stage
23. BLNA-AACR - Rings worth 10 in special stage
24. A2NT-CAG6 - Only 6 chaos emeralds needed to become Super Sonic
25. AYNT-CAG6 - Only 5 chaos emeralds needed to become Super Sonic
26. ATNT-CAG6 - Only 4 chaos emeralds needed to become Super Sonic
27. ANNT-CAG6 - Only 3 chaos emeralds needed to become Super Sonic
28. AJNT-CAG6 - Only 2 chaos emeralds needed to become Super Sonic
29. AENT-CAG6 - Only 1 chaos emerald needed to become Super Sonic
30. AANT-CAG6 - Become Super Sonic without any chaos emeralds
31. NTNT-CAHL - 100 rings needed to become Super Sonic instead of 50
32. FANT-CAHL - 40 rings needed to become Super Sonic
33. DENT-CAHL - 25 rings needed to become Super Sonic
34. BJNT-CAHL - 10 rings needed to become Super Sonic
35. AENT-CAHL - 1 ring needed to become Super Sonic
36. AANT-CAGY+AAPA-CAB8 - Become Super-Duper Sonic without any emeralds(you still need 50 rings unless using one of the above codes)
37. NTPT-CA50 - Rings aren't used as Super(or Super-Duper) Sonic/Knuckles
38. RHJA-E60L - Bonus round always activated after every checkpoint
39. BXLA-EA5G - Bonus round is always Slot Machine
40. A5LA-EA5G - Bonus round is always Glowing Spheres
41. A36A-CACW - Only 6 chaos emeralds needed to become Super Knuckles
42. AZ6A-CACW - Only 5 chaos emeralds needed to become Super Knuckles
43. AV6A-CACW - Only 4 chaos emeralds needed to become Super Knuckles
44. AP6A-CACW - Only 3 chaos emeralds needed to become Super Knuckles
45. AK6A-CACW - Only 2 chaos emeralds needed to become Super Knuckles
46. AF6A-CACW - Only 1 chaos emerald needed to become Super Knuckles
47. AB6A-CACW - Become Super Knuckles without any chaos emeralds
48. NV6A-CADA - 100 rings needed to become Super Knuckles instead of 50
49. FB6A-CADA - 40 rings needed to become Super Knuckles
50. DF6A-CADA - 25 rings needed to become Super Knuckles
51. BK6A-CADA - 10 rings needed to become Super Knuckles
52. AF6A-CADA - 1 ring needed to become Super Knuckles
53. AB6A-CACL+AB6A-CAHR - Become Super-Duper Knuckles without any emeralds(you still need 50 rings unless using one of the above codes)
54. ACCT-CA2R - Can't drown
Note: you cannot save games while using the Game Genie.
1. RZGT-E61J - Infinite money
2. GKJT-FEMA - Hero starts w/ 50 Att, Def
3. GKJT-FEMC - Hero starts w/ 50 Mov, Agi
4. GKJT-EADG - Hero starts w/ 50 HP
5. GKJT-EADJ - Hero starts w/ 50 max HP
6. GKJT-FEML - Hero starts w/ 50 MP, max MP
7. GKJT-FENJ - Mae starts w/ 50 Att, Def
8. GKJT-FENL - Mae starts w/ 50 Mov, Agi
9. GKJT-EAER - Mae starts w/ 50 HP
10.GKJT-EAET - Mae starts w/ 50 max HP
11. GKJT-FENW - Mae starts w/ 50 MP, max MP
12. GKJT-FEPT - Pelle starts w/ 50 Att, Def
13. GKJT-FEPW - Pelle starts w/ 50 Mov, Agi
14. GKJT-EAF0 - Pelle starts w/ 50 HP
15. GKJT-EAF2 - Pelle starts w/ 50 max HP
16. GKJT-FEP4 - Pelle starts w/ 50 MP, max MP
17. GKJT-FER2 - Ken starts w/ 50 Att, Def
18. GKJT-FER4 - Ken starts w/ 50 Mov, Agi
19. GKJT-EAG8 - Ken starts w/ 50 HP
20. GKJT-EAHA - Ken starts w/ 50 max HP
21. GKJT-FESC - Ken starts w/ 50 MP, max MP
22. GKKA-FEJA - Vankar starts w/ 50 Att, Def
23. GKKA-FEJC - Vankar starts w/ 50 Mov, Agi
24. GKKA-EAAG - Vankar starts w/ 50 HP
25. GKKA-EAAJ - Vankar starts w/ 50 max HP
26. GKKA-FEJL - Vankar starts w/ 50 MP, max MP
27. GKKA-FEKJ - Earnest starts w/ 50 Att, Def
28. GKKA-FEKL - Earnest starts w/ 50 Mov, Agi
29. GKKA-EABR - Earnest starts w/ 50 HP
30. GKKA-EABT - Earnest starts w/ 50 max HP
31. GKKA-FEKW - Earnest starts w/ 50 MP, max MP
32. GKKA-FELT - Arthur starts w/ 50 Att, Def
33. GKKA-FELW - Arthur starts w/ 50 Mov, Agi
34. GKKA-EAC0 - Arthur starts w/ 50 HP
35. GKKA-EAC2 - Arthur starts w/ 50 max HP
36. GKKA-FEL4 - Arthur starts w/ 50 MP, max MP
37. GKKA-FEM2 - Gort starts w/ 50 Att, Def
38. GKKA-FEM4 - Gort starts w/ 50 Mov, Agi
39. GKKA-EAD8 - Gort starts w/ 50 HP
40. GKKA-EAEA - Gort starts w/ 50 max HP
41. GKKA-FENC - Gort starts w/ 50 MP, max MP
42. GKKA-FEPA - Luke starts w/ 50 Att, Def
43. GKKA-FEPC - Luke starts w/ 50 Mov, Agi
44. GKKA-EAFG - Luke starts w/ 50 HP
45. GKKA-EAFJ - Luke starts w/ 50 max HP
46. GKKA-FEPL - Luke starts w/ 50 MP, max MP
47. GKKA-FERJ - Guntz starts w/ 50 Att, Def
48. GKKA-FERL - Guntz starts w/ 50 Mov, Agi
49. GKKA-EAGR - Guntz starts w/ 50 HP
50. GKKA-EAGT - Guntz starts w/ 50 max HP
51. GKKA-FERW - Guntz starts w/ 50 MP, max MP
52. GKKA-FEST - Anri starts w/ 50 Att, Def
53. GKKA-FESW - Anri starts w/ 50 Mov, Agi
54. GKKA-EAH0 - Anri starts w/ 50 HP
55. GKKA-EAH2 - Anri starts w/ 50 max HP
56. GKKA-FES4 - Anri starts w/ 50 MP, max MP
57. GKKT-FEJ2 - Alef starts w/ 50 Att, Def
58. GKKT-FEJ4 - Alef starts w/ 50 Mov, Agi
59. GKKT-EAA8 - Alef starts w/ 50 HP
60. GKKT-EABA - Alef starts w/ 50 max HP
61. GKKT-FEKC - Alef starts w/ 50 MP, max MP
62. GKKT-FELA - Tao starts w/ 50 Att, Def
63. GKKT-FELC - Tao starts w/ 50 Mov, Agi
64. GKKT-EACG - Tao starts w/ 50 HP
65. GKKT-EACJ - Tao starts w/ 50 max HP
66. GKKT-FELL - Tao starts w/ 50 MP, max MP
67. GKKT-FEMJ - Domingo starts w/ 50 Att, Def
68. GKKT-FEML - Domingo starts w/ 50 Mov, Agi
69. GKKT-EADR - Domingo starts w/ 50 HP
70. GKKT-EADT - Domingo starts w/ 50 max HP
71. GKKT-FEMW - Domingo starts w/ 50 MP, max MP
72. GKKT-FENT - Lowe starts w/ 50 Att, Def
73. GKKT-FENW - Lowe starts w/ 50 Mov, Agi
74. GKKT-EAE0 - Lowe starts w/ 50 HP
75. GKKT-EAE2 - Lowe starts w/ 50 max HP
76. GKKT-FEN4 - Lowe starts w/ 50 MP, max MP
77. GKKT-FEP2 - Khris starts w/ 50 Att, Def
78. GKKT-FEP4 - Khris starts w/ 50 Mov, Agi
79. GKKT-EAF8 - Khris starts w/ 50 HP
80. GKKT-EAGA - Khris starts w/ 50 max HP
81. GKKT-FERC - Khris starts w/ 50 MP, max MP
82. GKKT-FESA - Torasu starts w/ 50 Att, Def
83. GKKT-FESC - Torasu starts w/ 50 Mov, Agi
84. GKKT-EAHG - Torasu starts w/ 50 HP
85. GKKT-EAHJ - Torasu starts w/ 50 max HP
86. GKKT-FESL - Torasu starts w/ 50 MP, max MP
87. GKLA-FEJJ - Gong starts w/ 50 Att, Def
88. GKLA-FEJL - Gong starts w/ 50 Mov, Agi
89. GKLA-EAAR - Gong starts w/ 50 HP
90. GKLA-EAAT - Gong starts w/ 50 max HP
91. GKLA-FEJW - Gong starts w/ 50 MP, max MP
92. GKLA-FEKT - Diane starts w/ 50 Att, Def
93. GKLA-FEKW - Diane starts w/ 50 Mov, Agi
94. GKLA-EAB0 - Diane starts w/ 50 HP
95. GKLA-EAB2 - Diane starts w/ 50 max HP
96. GKLA-FEK4 - Diane starts w/ 50 MP, max MP
97. GKLA-FEL2 - Hans starts w/ 50 Att, Def
98. GKLA-FEL4 - Hans starts w/ 50 Mov, Agi
99. GKLA-EAC8 - Hans starts w/ 50 HP
100. GKLA-EADA - Hans starts w/ 50 max HP
101. GKLA-FEMC - Hans starts w/ 50 MP, max MP
102. GKLA-FENA - Lyle starts w/ 50 Att, Def
103. GKLA-FENC - Lyle starts w/ 50 Mov, Agi
104. GKLA-EAEG - Lyle starts w/ 50 HP
105. GKLA-EAEJ - Lyle starts w/ 50 max HP
106. GKLA-FENL - Lyle starts w/ 50 MP, max MP
107. GKLA-FEPJ - Amon starts w/ 50 Att, Def
108. GKLA-FEPL - Amon starts w/ 50 Mov, Agi
109. GKLA-EAFR - Amon starts w/ 50 HP
110. GKLA-EAFT - Amon starts w/ 50 max HP
111. GKLA-FEPW - Amon starts w/ 50 MP, max MP
112. GKLA-FERT - Balbaroy starts w/ 50 Att, Def
113. GKLA-FERW - Balbaroy starts w/ 50 Mov, Agi
114. GKLA-EAG0 - Balbaroy starts w/ 50 HP
115. GKLA-EAG2 - Balbaroy starts w/ 50 max HP
116. GKLA-FER4 - Balbaroy starts w/ 50 MP, max MP
117. GKLA-FES2 - Kokichi starts w/ 50 Att, Def
118. GKLA-FES4 - Kokichi starts w/ 50 Mov, Agi
119. GKLA-EAH8 - Kokichi starts w/ 50 HP
120. GKLT-EAAA - Kokichi starts w/ 50 max HP
Snes Cheats Game Genie Codes
121. GKLT-FEJC - Kokichi starts w/ 50 MP, max MP
122. GKLT-FEKA - Bleu starts w/ 50 Att, Def
123. GKLT-FEKC - Bleu starts w/ 50 Mov, Agi
124. GKLT-EABG - Bleu starts w/ 50 HP
125. GKLT-EABJ - Bleu starts w/ 50 max HP
126. GKLT-FEKL - Bleu starts w/ 50 MP, max MP
127. GKLT-FELJ - Adam starts w/ 50 Att, Def
128. GKLT-FELL - Adam starts w/ 50 Mov, Agi
129. GKLT-EACR - Adam starts w/ 50 HP
130. GKLT-EACT - Adam starts w/ 50 max HP
131. GKLT-FELW - Adam starts w/ 50 MP, max MP
132. GKLT-FEMT - Zylo starts w/ 50 Att, Def
133. GKLT-FEMW - Zylo starts w/ 50 Mov, Agi
134. GKLT-EAD0 - Zylo starts w/ 50 HP
135. GKLT-EAD2 - Zylo starts w/ 50 max HP
136. GKLT-FEM4 - Zylo starts w/ 50 MP, max MP
137. GKLT-FEN2 - Musashi starts w/ 50 Att, Def
138. GKLT-FEN4 - Musashi starts w/ 50 Mov, Agi
139. GKLT-EAE8 - Musashi starts w/ 50 HP
140. GKLT-EAFA - Musashi starts w/ 50 max HP
141. GKLT-FEPC - Musashi starts w/ 50 MP, max MP
142. GKLT-FERA - Hanzou starts w/ 50 Att, Def
143. GKLT-FERC - Hanzou starts w/ 50 Mov, Agi
144. GKLT-EAGG - Hanzou starts w/ 50 HP
145. GKLT-EAGJ - Hanzou starts w/ 50 max HP
146. GKLT-FERL - Hanzou starts w/ 50 MP, max MP
147. GKLT-FESJ - Jogurt starts w/ 50 Att, Def
148. GKLT-FESL - Jogurt starts w/ 50 Mov, Agi
Sega Genesis Cheats Game Genie Nes
149. GKLT-EAHR - Jogurt starts w/ 50 HP
150. GKLT-EAHT - Jogurt starts w/ 50 max HP
151. GKLT-FESW - Jogurt starts w/ 50 MP, max MP
With codes 152 to 159 you can only use one code for each item and most of these codes only work during battle.
152. CKNT-F0A8 - When you use the Medical Herb, everyone in your party will have their HP restored!!
153. HBNT-F0A8 - When you use the Medical Herb, everyone in your party will receive the Turbo Pepper!! Repeat as many times as you want!
154. HFNT-F0A8 - When you use the Medical Herb, everyone in your party will receive the Bread of Life!! Repeat as many times as you want!
155. CKNT-F0BR - When you use the Healing Seed, everyone in your party will have their HP restored!!
156. HBNT-F0BR - When you use the Healing Seed, everyone in your party will receive the Turbo Pepper!! Repeat as many times as you want!
157. HFNT-F0BR - When you use the Healing Seed, everyone in your party will receive the Bread of Life!! Repeat as many times as you want!
With codes 158 and 159, the Antidote will not cure poison while the code is turned on.
158 HBNT-F0B8 When you use the Antidote, everyone in your party will receive Turbo Pepper!! Repeat as many times as you want!
159. HFNT-F0B8 - When you use the Antidote, everyone in your party will receive Bread of Life!! Repeat as many times as you want!
160. 93NT-F93E - Buy 'Medical Herb' with the code turned OFF for $10. Turn the code ON and sell the Medical Herb back for $49,150!
161. ABNT-EABY - Healing Seed is free (instead of $200).
162. ABNT-EACE - Antidote is free (instead of $20).
163. ABNT-EADE - Angel Wing is free (instead of $40).
164. ABPA-EAHY - Short Sword is free (instead of $100).
165. ABPT-EAAE - Middle sword is free (instead of $250).
166. ABPT-EABE - Steel Sword is free (instead of $2500).
167. ABPT-EABY - Broad Sword is free (instead of $4800).
168. ABPT-EAHY - Spear is free (instead of $150).
169. ABPT-EAFE - Bronze Lance is free (instead of $300).
170. ABRA-EAAE - Power Spear is free (instead of $900).
171. ABPT-EAGE - Chrome Lance is free (instead of $4500).
172. ABRA-EABE - Hand Axe is free (instead of $200).
173. ABPA-EAGY - Great Axe is free (instead of $10,000).
174. ABRA-EADY - Wooden Staff is free (instead of $80).
175. ABRA-EAFE - Power Staff is free (instead of $500).
176. ABRA-EAEY - Holy Staff is free (instead of $8000).
177. ABRA-EAGY - Wooden Arrows are free (instead of $320).
178. ABRT-EAAE - Buster Shot is free (instead of $12,400).
Codes 179 to 181 only work when starting a new game, and you can only use one of them time! Also since some of the higher level magic spells use lots of MP, you may want to also use 6.
179. 3PJT-EBXW - Max starts a new game with Egress 1, Heal 1, Heal 2, Heal 3, Heal Bolt 1, Bolt 2, Bolt 3, and Bolt 4 magic spells!!
180. 3KJT-EDXW - Max starts a new game with Egress 1, Aura 1, Aura 2, Aura 3, Aura Freeze 1, Freeze 2, Freeze 3, and Freeze 4 magic spells!!
181. 2BJT-EXXW - Max starts a new game with Egress 1, Blaze 1, Blaze 2, Blaze 3, Blaze 4, Heal 1, Heal 2, Heal 3, and Heal 4 magic spells!!
Sega Genesis Cheats Game Genie Rom
Codes 182 to 187 only work when starting a new game, and you can only use one of them at a time!
182. 97JT-F9DR - Max starts a new game with the Long Sword equipped (instead of the Middle sword).
183. AFJT-F9DR - Max starts a new game with the Long Sword equipped (instead of the Middle sword), and a Healing Seed.
184. APJT-F9DR - Max starts a new game with the Long Sword equipped (instead of the Middle sword), and the Shower of Cure.
185. BFJT-F9DR - Max starts a new game with the Long Sword equipped (instead of the Middle sword), and the Bread of Life.
186. BBJT-F9DR - Max starts a new game with the Long Sword equipped (instead of the Middle sword), and the Turbo Pepper.
187. S3JT-F9DR - Max starts a new game with the Long Sword equipped (instead of the Middle sword), and the Buster Shot (you can sell the Buster Shot for $9300)
Codes 188 to 191 only work when starting a new game, and you can only use one of them at a time!
188. AFJT-ECDT - Max starts a new game with 2 Healing Seeds (instead of nothing).
189. APJT-EGDT - Max starts a new game with 2 Shower of Cures (instead of nothing).
190. BFJT-EWDT - Max starts a new game with 2 Bread of Lifes (instead of nothing).
191. S3JT-F65T - Max starts a new game with 2 Buster Shots (instead of nothing).
With Codes 192 to 198 keep in mind that the codes will also affect any enemy that uses that weapon as well.
192. FBPA-EAH6 - Makes the Middle Sword much more powerful. This code makes the Middle Sword one of the strongest weapons in the game!
193. FBPT-EAA6 - Makes the Steel Sword much more powerful. This code makes the Steel Sword one of the strongest weapons in the game!
194. EPPT-EAHN - Makes the Spear much more powerful. This code makes the Spear one of the strongest weapons in the game!
195. EPPT-EAFN - Makes the Steel Lance much more powerful. This code makes the Steel Lance one of the strongest weapons in the game!
196. EFRA-EAA6 - Makes the Hand Axe much more powerful. This code makes the Hand Axe one of the strongest weapons in the game!
197. EPRA-EADN - Makes the Wooden Staff much more powerful. This code makes the Wooden Staff one of the strongest weapons in the game!
198. EPRA-EAGN - Makes the Wooden Arrow much more powerful. This code makes the Wooden Arrow one of the strongest weapons in the game